euchre-live

Euchre web-app for the socially distant family
git clone git://git.alexkarle.com/euchre-live.git
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commit 73d4f687bfe9d52cd602cfdec9743ea715e9dc95 (patch)
parent b5a81c738a18016bb70f823467c6c028dd8dde45
Author: Alex Karle <alex@karle.co>
Date:   Sat, 25 Apr 2020 16:16:15 -0400

public/debug.html: Get server from URL, not localhost

Previously, the debug page contacted the localhost for websocket, every
time. This breaks down if you want to use the debug page with a server
that is NOT your localhost (i.e. euchre.live)

Props to ~ckarle for finding out about window.location.host

Diffstat:
Mpublic/debug.html | 3++-
1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/public/debug.html b/public/debug.html @@ -12,7 +12,8 @@ <body> <div id="content"></div> <script> - var ws = new WebSocket('ws://localhost:3000/play'); + var host = window.location.host + var ws = new WebSocket('ws://' + host + '/play'); var GAME_PHASE = '' ws.onmessage = function (event) { msg = JSON.parse(event.data);